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Human13

Gustblademaster Gerard Newton

his dudeness yotta's crew

Created: over 2 years ago
Last Update: 11 days ago

Best Skills: (active/passive)
  • Melee: 85/84
  • Metatherics: 84/85
  • Blades: 85/82
  • Forces: 85/79
  • Long Blades: 84/80
  • Physical: 76/84
  • Gravity: 85/74
  • Short Blades: 83/76
  • Stone: 72/77
  • Airwind: 81/49
  • Festival: 41/83
  • Pioneers Week: 40/81

Equipped:

Longswordfine gustblade
21/67/15/50/215
Long Blades / Airwind
Daggerkrati grav-shiv
20/60/7/50/155
Gravity / Short Blades
WoodmailThick Leaf-Studded Cloak
50/67/335
Armor

Possible Actions for Gustblademaster Gerard Newton
slash with blade [Offensive, Long Blades, RNG: melee, DUR: instant]: swing your long blade
weightlessness [Friendly, Gravity, RNG: 3, DUR: 2]: Grant your target better movement by lightening their load.
gravity field [Friendly, Gravity, RNG: 2, DUR: 2]: Protect yourself from melee attacks with a gravity field. Any weapons that get too close will become heavy and unwieldy.
heavy boots [Offensive, Gravity, RNG: 6, DUR: 3]: Slow your opponent by weighing them down.
beneficial gravity [Friendly, Gravity, RNG: self only, DUR: 3]: Adapt Gravity around you to make your melee weapons light to swing, but heavy on impact.
double-blade attack [Offensive, Long Blades/Short Blades, RNG: melee, DUR: instant]: compliment your long and short blades for a better attack
weighted longblade [Offensive, Gravity/Long Blades, RNG: melee, DUR: instant]: Use gravity's influence to enhance the strike of your longblade.
double-blade defense [Friendly, Long Blades/Short Blades, RNG: self only, DUR: 1]: set yourself to intercept attacks with your long and short blade style
switftblade [Offensive, Airwind/Short Blades, RNG: melee, DUR: instant]: cut through your enemy like wind through air, bypassing their defenses and wounding them directly
wind-tunnel slash [Offensive, Airwind/Long Blades, RNG: melee, DUR: instant]: Blast your enemy back with the force of wind and blade, knocking down defense and movement.
boomerang throw [Offensive, Airwind/Short Blades, RNG: 4, DUR: instant]: Throw your short blade in a curve, manipulating airflow to bend this curve as to return the blade to you, after hitting your opponent.
protective blades [Friendly, Long Blades/Short Blades, RNG: melee, DUR: 1]: Ready your long and short blades to protect an ally from incoming attacks (you both sacrifice movement).
blowdown [Offensive, Airwind/Gravity, RNG: 5, DUR: 2]: Pin an enemy down through your command of gravity and airwind, to immobilize them and expose them to melee attacks.
roundabout strikes [Offensive, Long Blades/Short Blades, RNG: melee, DUR: instant]: Use your ability with two blades to deal a series of quick strikes to all foes around you.
blowback [Offensive, Airwind/Gravity, RNG: 6, DUR: 1]: Command gravity to lift your enemy off the ground and use airwind to blow them backwards.
hurricane toss [Offensive, Airwind/Gravity, RNG: 6, DUR: 1]: Summon the force of a hurricane and toss a group of enemies about.
sink and stab [Offensive, Gravity/Short Blades, RNG: melee, DUR: 1]: Weigh your opponent down, sinking them and taking advantage with a quick stab.



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