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Human16

karel

kapebo's crew

Created: 6 months ago
Last Update: 4 months ago

Best Skills: (active/passive)
  • Metatherics: 78/80
  • Melee: 75/75
  • Elemental: 78/58
  • Fire: 78/48
  • Blades: 71/55
  • Forces: 70/50
  • Short Blades: 67/47
  • Long Blades: 68/44
  • Physical: 37/75
  • Gravity: 68/41
  • Hand to Hand: 33/67
  • Stone: 31/62

Equipped:

Daggerburning dirk
D/S/D/S/R: 18/54/10/75/172
Fire / Short Blades
Quarterstafflight air staff
D/S/D/S/R: 15/74/20/50/211
Staves / Air
Scalemailfine scalemail
D/M/R: 70/45/315
Armor

Possible Actions for karel
ignite [Offensive, Fire, RNG: 5, DUR: instant]: set your foe a-flame
firecoat [Friendly, Fire, RNG: 4, DUR: 4]: coat an ally in a suit of fire, causing damage to foes who attack them with melee attacks
strike with staff [Offensive, Staves, RNG: melee, DUR: instant]: Strike your enemy with a staff.
fire ward [Friendly, Fire, RNG: melee, DUR: 2]: Summon a large circle of fire, protecting all allies surrounding you.
acrid smoke [Offensive, Fire/Air, RNG: 5, DUR: 3]: choke your foes with smoke-filled air (this is an area-based attack)
spinning staff [Offensive, Air/Staves, RNG: melee, DUR: instant]: Invalidate air resistance while you spin your staff around in a high-speed strike.
red hot stab [Offensive, Short Blades/Fire, RNG: melee, DUR: 1]: Super heats your shortblade, causing a smoldering wound.
sweeping stab [Offensive, Short Blades/Staves, RNG: melee, DUR: 1]: You sweep your opponents legs with your staff then stab them. AP Cost: 125%. Damage factor: 8. Initial effect: normal damage (from the stab). Duration effect: MP loss of S x 3 (1 round).



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