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Human04

Munin

Knuts's crew

Created: about 1 year ago
Last Update: about 1 month ago

Best Skills: (active/passive)
  • Metatherics: 64/60
  • Hand to Hand: 65/57
  • Melee: 66/55
  • Physical: 65/48
  • Grappling: 62/45
  • Flesh: 66/33
  • Elemental: 32/48
  • Blades: 37/42
  • Forces: 27/50
  • Biting/Clawing: 25/50
  • Brawling: 23/48
  • Stone: 23/46

Equipped:

Morningstarwindwhip
D/S/D/S/R: 18/51/11/40/135
Grappling / Airwind
Cylinderkrati lifepipe
D/S/D/S/R: 19/54/10/42/144
Flesh / Clubs
Chainmailchainmail armor
D/M/R: 54/54/291
Armor

Possible Actions for Munin
flesh pass [Friendly, Flesh, RNG: 2, DUR: instant]: sacrifice your own flesh to mend the wounds of your target
strengthen [Friendly, Flesh, RNG: 5, DUR: 2]: Strengthen your target's body.
flesh rend [Offensive, Flesh, RNG: 3, DUR: instant]: tear wounds in your foe by pulling their very flesh open
grapple [Offensive, Grappling, RNG: melee, DUR: 1]: grapple your opponent, slowing their actions
weaken [Offensive, Flesh, RNG: 5, DUR: 2]: Weaken your opponent's body, making them susceptible to melee attacks.
expose enemy [Offensive, Grappling, RNG: melee, DUR: 1]: Grab your opponent and grapple them, exposing them to melee attacks by others.
fleshtheft [Offensive, Flesh/Grappling, RNG: melee, DUR: instant]: pull the flesh off your opponent and meld it with your own, binding your wounds
knockdown [Offensive, Airwind/Clubs, RNG: melee, DUR: 1]: blast your enemy with a wind-backed club



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