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Human02

2A

commander_saavik's crew

Created: about 1 year ago
Last Update: 7 months ago

Best Skills: (active/passive)
  • Metatherics: 80/81
  • Physical: 78/78
  • Hand to Hand: 78/77
  • Melee: 77/78
  • Grappling: 79/66
  • Flesh: 81/53
  • Forces: 60/64
  • Elemental: 54/69
  • Blunt Weapons: 58/63
  • Fire: 55/60
  • Mindwind: 54/49
  • Stone: 34/69

Equipped:

Cylinderbusted stabilizing rod
D/S/D/S/R: 14/55/14/36/127
Gravity / Clubs
Cylinderbusted booster column
D/S/D/S/R: 16/47/15/35/127
Airwind / Clubs
Darktunickrati heavy cloak
D/M/R: 31/82/254
Armor

Possible Actions for 2A
wind walk [Friendly, Airwind, RNG: 5, DUR: 3]: An accommodating wind lightens your target's legs, allowing them greater movement.
weightlessness [Friendly, Gravity, RNG: 3, DUR: 2]: Grant your target better movement by lightening their load.
gravity field [Friendly, Gravity, RNG: 2, DUR: 2]: Protect yourself from melee attacks with a gravity field. Any weapons that get too close will become heavy and unwieldy.
elemental buffer [Friendly, Airwind, RNG: 4, DUR: 4]: buffer against incoming elemental attacks
heavy boots [Offensive, Gravity, RNG: 6, DUR: 3]: Slow your opponent by weighing them down.
weighted bludgeon [Offensive, Gravity/Clubs, RNG: melee, DUR: instant]: Use gravity's influence to enhance your strike with a club.
knockdown [Offensive, Airwind/Clubs, RNG: melee, DUR: 1]: blast your enemy with a wind-backed club
blowback [Offensive, Airwind/Gravity, RNG: 6, DUR: 1]: Command gravity to lift your enemy off the ground and use airwind to blow them backwards.



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