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posted on Aug 25, 2007 by
Ranger Sheck
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Finally, they’re here: Non-player shops, for all your anti-social shopping needs. These shops will start popping up around Aethora – the first one is in East Hopitan right now.
Need to restock some basic equipment but don’t feel like wasting time with lowbie enemies and the player Market is cleaned out? Check the shop – the prices are a bit high, but the shops are conveniently open all day long!
Need to unload some gear, but hate throwing it in the trash? A non-player shop will be happy to take it off your hands for a measly few gold!
Whether you’re buying or selling, prices will always be better in the player-based Markets, but when it’s convenience you need, these non-player shops should do the trick!
Last Edit: on Jul 09, 2008
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posted on Aug 28, 2007 by
dagon51777
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it’s about time. this is one feature that should have been thought of when the game was created. i personally appreciate the introduction of npc shops.
Last Edit: on Aug 29, 2007
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posted on Aug 29, 2007 by
Ranger Sheck
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Well, they were thought of at the beginning. I took them out of development early on because I had some ideal fantasy about creating a player-only economy. Obviously without a significantly large player base, that’s not going to happen.
The non-player shops open up other possibilities regardless, so I’m glad that I put them in after all.
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