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posted on Dec 17, 2008 by
NeroEntroBlaster
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I got tired of my 54 speed basic flesh caller and got the Excellent Danmam Fleshcoil from the The Double-Coil Inventor – Part 2 mission. Now I have flesh rend (24 AP).
I have to comment on how you got to 70 in you skills and most of your characters are 5 days old. Nice. I almost forgot about Aethora, but started playing again when I got the Oct. update.
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posted on Dec 17, 2008 by
AryzTheFenix
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I’m one of those people who finds something they like and spend a lot of time with it. I LOVE tactical combat – especially team based, so I’m always looking for new stuff.
When I need to rest my characters (for 80%+ healing) I’ve been taking a break and playing the Drakensang demo – interesting RPG, I liked the Star Trail series although they were hard to pick up…
I guess I’ll go finish coil pt1 so I can do pt2 – is it a “set” reward for the mission? Or did you find it on one of the mission bad guy fights?
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posted on Dec 17, 2008 by
Kranodor
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The Danmam coils are a selectable reward (that is, you get to pick one metatherical skill and get one coil for that skill) in two of the five possible endings for Double-Coil Inventor Part 2. Depending on the decisions you make in Part 1 and throughout Part 2, you’ll either get an Excellent Danmam Coil, or a normal one, or none at all. Most players got the Excellent ones, so far.
Apart from that possibility, there is always the Krati Lifepipe (Martuso Mines), the Flesheater (another Mission reward) and the (Fine) Platen Ceremonial Daggers (Plateney Woods). All of them are better than the Basic Flesh Cylinders but worse than a (Excellent) Danmam Fleshcoil.
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posted on Dec 18, 2008 by
AryzTheFenix
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Ugh, I almost wish you didn’t tell me that. Now I’m going to struggle over the decisions involved and get mad when I don’t get the “excellent” one :( And no way to save and try again – sounds like you can’t even reset the mission seeing there are two tied together…bummer.
Oh well, maybe I’ll get lucky…
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posted on Dec 18, 2008 by
AryzTheFenix
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I finished the Coil pt 1 and easily have the meta requirements for pt 2 – however the mission doesn’t appear in the Industrial area. At the end of the first one it mentioned something about them needing me in “a day or two” Do I have to wait a day or two of “real life time” before the quest pops up?
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posted on Dec 18, 2008 by
Ranger Sheck
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Yeah, there is a timer between those two missions.
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posted on Dec 18, 2008 by
Kranodor
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In a day or two, they said? Well… I think you made the “right” choices. ;)
(The other choices give comparable rewards, of course, but – you can guess it – no (Excellent) Danmam Coils.)
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posted on Dec 18, 2008 by
AryzTheFenix
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I think I’ve made the right choices so far…I got a nice Flesheater to hold me over for awhile so that’s good. Now I just have to wait out the timer.
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posted on Dec 20, 2008 by
AryzTheFenix
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LOL, so after all that I decided to get the Gravity coil instead – WOW – Heavy Boots for 20AP – woohoo! 5 times a round at max AP – sweet :)
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posted on Dec 20, 2008 by
Kranodor
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Speed 79… wow, you got an outstandingly quick one, even for an excellent danmam coil. That’s easily one of the quickest weapons – likely the quickest gravity weapon in the game right now. That particular one.
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posted on Dec 20, 2008 by
Tremir
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yeah, 79 is VERY nice.
I’ve got 79 on my Airwind danmam, and before I switched to Airwind/Air I got Swiftblade down to 20 AP.
I’m now using a 27 AP Tornado as my main attack with the char :D
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posted on Dec 21, 2008 by
Kranodor
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My Airwind Danmam has “only” 75 speed… sadly.
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