border border

Forums: General Aethora Chat

posted on Dec 12, 2008 by AryzTheFenix
avatar

Sorry to steal a DnD term, but it’s appropriate I guess. If I have a weapon with Primary Flesh at Damage 7 and a second weapon with Secondary Flesh at 6 – will it do a total of 13 when I do a Flesh based attack/action?

Thanks!

AryzTheFenix

Last Edit: on Dec 12, 2008
posted on Dec 12, 2008 by NeroEntroBlaster
avatar

To the best of my knowledge the damages don’t stack. A dev would be able to give you the best answer though.

Last Edit: on Dec 12, 2008
posted on Dec 12, 2008 by Tremir
avatar

It doesn’t stack.
As far as I know, your actions will use the better weapon and ignore the other.

posted on Dec 12, 2008 by Kranodor
avatar

Tremir is pretty much right.
Neither Speed, nor Damage, do stack, the game only uses the “better” weapon. I’m not 100% sure if it uses the weapon with better speed, better damage or better overall rating, though… that’s something only Ranger Sheck can answer.
I have tested, and for AP cost calculation, only the quicker (higher speed) weapon is used, don’t know if it takes the quicker weapons damage, as well, or if it combines speed of weapon 1 with damage of weapon 2 if necessary.

Important is to say, that the weapon damage is only a rather small factor in determining how much damage you actually do – your associated skill level, as well as the opponents passive skill level against it weigh in much stronger.

Last point: There is a huge difference between having the weapon as primary and as secondary. For flesh, this means the primary weapon can do ALL valid flesh (flesh only AND something + flesh) actions and combinations for you, while the secondary can only something + flesh – Flesh Pass, Flesh Rend, Strengthen and Weaken for example require a Flesh primary weapon. Don’t know if it still uses a secondary Flesh weapons stats, if those are better, though. Would have to test, but that’s hard, as secondaries are usually by far not as strong as primaries.
…well, if Sheck doesn’t answer to that.

Last Edit: on Dec 12, 2008
posted on Dec 12, 2008 by AryzTheFenix
avatar

Thanks for the responses…gold is hard to come by in this game (which is a good thing) so I don’t want to waste it. My “medic” has a Primary Flesh caller and wanted to know if it would make sense to get a Primary Grapple/Secondary flesh weapon. I like being able to fleshpass to a hurt team member then fleshtheft to heal my Medic (after their defense is gone). Seems to be the best way to heal in the early stages so you can save your medkits and it doesn’t take much time – plus you get training while doing it. Or is there a better way to do it without spending gold or using medkits?

I’ve been trying a regular arena combat and those tigers chew me up good (unless I can weaken them before they attack). Then I go to the Training Arena to “heal” per my above tactic :)

posted on Dec 12, 2008 by Kranodor
avatar

Gold is hard to come by early in the game, later you’ll have much of it, and currently, we (that is, the development team) are trying to think up viable ways to let you spend it. You have found a good way to heal, though. The game, throughout its course, only offers a very limited number of health gain options:

A) Transfer health from one of your characters to another with Flesh Pass (Flesh), later eventually Herbal Heal (Flesh+Plant), but that requires a good level of both, and an appropriate weapon combination, it heals the target for twice as much as the user sacrifices, though, or, put the other way around, the user only sacrifices half of what the target is healed for…

B) Stealing Health from foes with Flesh Theft (Flesh+Grappling). That’s the only way to actually “gain” health in combat.

C) Hospital/MedKits. Cost money, only heal up to a certain percentage… I think it’s 70 with MedKit and 80 with Hospital, but I might be 10% off and it could be 80 MedKit and 90 Hospital. Pretty sure Hospital can do 10% more, though.

D) Natural Regeneration. That’s what most players use. A character in your “inactive” list will regain 1% of health per minute (at least that’s the rate right now, as far as I know). As you can have 8 characters, you can have two teams – one fighting while the other ones regenerate. It’s good as long as you only get wounded a bit (or after using MedKit/Hospital to get back to 100%) but it will still take almost two hours to regenerate a killed character.

There is a secret way E, but I’m not supposed to talk about it… mostly because it’s unreliable and arbitrary. So I’ll leave it out.

A good way to not even lose health is to use defense regeneration or other defensive buffs, but I guess you’ll find out about that as you go.

posted on Dec 12, 2008 by AryzTheFenix
avatar

Lots of good to know info – thanks!

Here’s another question – do powers need to have the skills in a certain order, i.e. for:

fleshtheft (45 AP) [Offensive, Flesh/Grappling, Range: melee, Duration: instant]: pull the flesh off your opponent and meld it with your own, binding your wounds

It says Flesh/Grappling – does that mean that I just have to have weapons with Flesh and Grappling in any position? i.e. does Flesh have to be in a Primary slot of a weapon and Grappling have to be in a Secondary slot of a weapon for this to work? Or can it be reversed? Or can you have one weapon with both Flesh and Grappling qualify you for fleshtheft?

Thanks in advance!

Enjoying the game a lot!

posted on Dec 12, 2008 by Kranodor
avatar

So many question, how to make one answer?
For actions, the order they name their skills doesn’t matter at all, that order is determined by the order those skills have internal. Example: The internal skill list starts with blades, so all combinations involving blades have blades/the other, you’ll never see an action with the other/blade.
For weapons, the order of skills they have does matter, however.

But the basic rules are:
An action that takes only one skill to pull off (Flesh only, such as Flesh Pass, for example) requires a weapon that lists this skill as primary.

An action that takes two different skills, such as Fleshtheft, can be made with ANY weapon combination that has these skills, so it can even be done with secondary of weapon 1 and secondary of weapon 2. (and of course, all other possibilities qualify as well, both weapons primaries, or any mix of primary and secondary, no matter in which order…)

As an example, you may click my name, and then select “Tharod der Stumme” at the right hand side of the screen.
He is equipped with a
Gustblade (Long Blade/Airwind) and a
Drak Fine Dagger (Short Blade/Frost),
and he can use, for example,
Ice Storm (Airwind/Frost, both secondaries) as much as
Double-Blade Attack (Short Blade/Long Blade, both primaries),
Frigid Slash (Long Blade/Frost, primary of one and secondary of the other) and
Icy Blade (Short Blade/Frost, primary and secondary of one weapon).
(Plus, of course, Stab with Blade (primary of one) and Slash with Blade (primary of the other)… he may not use Ice Shards (which would require Frost only) though, as well as he may not use any other Frost-only or Airwind-only action.)

Last Edit: on Dec 12, 2008
posted on Dec 12, 2008 by AryzTheFenix
avatar

OK, it’s getting clearer. In summary…

If an action has only one skill listed then it must be a primary skill on either of your weapons. Otherwise it will have two skills listed and they can be in any combination on either weapon.

So that leaves just a clarification – if a weapon has BOTH skills required for an action will the character be able to do it? So in my fleshtheft example – if I have a weapon that has Primary Flesh, Secondary Grappling or vice versa – will that weapon alone allow me to use fleshtheft?

And now that I know you can see my lame character names I guess I’d better come up with something better…lol

posted on Dec 12, 2008 by Kranodor
avatar

I edited my post above to reflect this, so I guess you didn’t see it before you posted:
In my Tharod der Stumme example, look at “Icy Blade” – that’s primary and secondary of one weapon.

So, yes. You can do Fleshtheft not only with any combination of Flesh and Grappling on both weapons, but with one weapon that can do Flesh/Grappling or Grappling/Flesh, too! There is none, as far as I know, but still… it’s only an example anyways.

posted on Dec 12, 2008 by AryzTheFenix
avatar

I probably just missed it :)

I was looking at the world famous “Korlobin Pain-Chain” – a weak flesh/grapple that I can afford at low levels at 40gp :)

Thanks for all the help and have a great weekend!

posted on Dec 12, 2008 by Kranodor
avatar

Oh, yeah, forgot about that one. Heh. Thanks, you too. Keep enjoying the game. ;)

If you were logged in you could post.




border border