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Forums: Announcements

News, updates, and other announcements. Only moderators can start a thread in this forum, but anyone can reply.

posted on Dec 25, 2009 by Ranger Sheck
(last reply on Jan 14, 2010)
The Autumn... err... Winter Harvest is upon Us!   [3 replies]: Hey everyone - Happy Holidays! Last Autumn, the foodstuffs of Aethora turned the fork around, so to speak, and brought chaos to the lands all over the continent. They ravaged the cities and ...
posted on Jul 13, 2009 by Ranger Sheck
(last reply on Aug 27, 2009)
A mid-summer night's update   [16 replies]: Ok, well, it's really just the beginning of summer (and I suppose that depends on whether or not you live in the Northern Hemisphere). But anyway - it's an update! Here's what to expect: * th...
posted on Mar 23, 2009 by Ranger Sheck
(last reply on Mar 24, 2009)
Pioneers' Week is upon us!   [5 replies]: *What is Pioneers' Week?* Pioneers' Week is the time when people all over Hopilus celebrate the anniversary of the discovery and colonization of their continent. They honor the struggle and the ...
posted on Nov 27, 2008 by Ranger Sheck
(last reply on Dec 26, 2008)
The Autumn Harvest Festival Has Begun!   [9 replies]: Aethorians! Grab your weapons and your forks - dinner is served, and it seems to think you're on the menu! How can you help? Each of the four cities in Hopilus have some sort of food storage fac...
posted on Nov 25, 2008 by Ranger Sheck
(last reply on Dec 03, 2008)
Autumn Harvest Draws Nigh   [1 reply]: A cold wind blows in from the North, crossing Hopilus and signaling the coming of Winter. The air tingles, and it feels like there's more than just Frost in the ather. The Autumn Harvest is a time ...
posted on Oct 05, 2008 by Ranger Sheck
(last reply on Oct 09, 2008)
Update: October 2008   [4 replies]: Hey Folks - just pushed a little update through. Here are some details: *Two new Missions!* I'm not giving any hints on location - but feel free to help each other out :) *Over 25 new actions...
posted on Aug 25, 2008 by Ranger Sheck
(last reply on Sep 29, 2008)
inventory changes   [4 replies]: Hey everyone - I pushed out a new code update today, so here's a summary * PCs no longer have their own inventories - instead, there is a single inventory for your whole Party * Items are equip...
posted on May 26, 2008 by Ranger Sheck
Minor Update: May 26th: Another minor update this weekend. Key points: * If for some reason you have to reset a battle, it should now full clean up after itself and you should be able to start your next battle with...
posted on May 18, 2008 by Ranger Sheck
Small Update: May 17th: Hey, just a quick update this time around, but here's the details: * Added a special "integrity check" to the battle screen, so now if any problems come up, the system will clean up after itself...
posted on May 03, 2008 by Ranger Sheck
New Skills and Missions: Hey Aethorians - We had a big update this weekend. Three new missions went in, plus one mini-mission which has replaced the "Talk to the Captain of the Guards" mission as an intro. The next tim...
posted on Jan 31, 2008 by Ranger Sheck
Medkits and Hospitals: Relatively small update here today. Two points: * Hospitals now charge patients on a sliding scale, based on the level of the player (your player level is determined by your highest character's ...
posted on Jan 04, 2008 by Ranger Sheck
The New Year, and a Call for Creativity: It's been a while since I gave a real update on Aethora. The last couple of months have been an extremely busy time for me, and I have not been able to dedicate as much time to the game as I would ...
posted on Dec 26, 2007 by Ranger Sheck
recent updates: The last couple of days I have been working on some back-end updates for Aethora. Not a whole lot new that you will see as players, I'm afraid. If you noticed the site seemed to be up and down a lo...
posted on Nov 07, 2007 by Ranger Sheck
(last reply on Dec 01, 2007)
Battlefield Change-up   [2 replies]: Hey all - Did some messing around with the layout of the battlefield. I've tried to unclutter it somewhat, and I added some option links at the top of the screen so you can turn off a couple th...
posted on Nov 26, 2007 by Ranger Sheck
(last reply on Nov 26, 2007)
A big little mistake   [1 reply]: Hey everyone - I was trying to make life easier for new players and I tweaked the skill level test that determines whether or not you're too skilled to gain more skill points (depending on your tar...
posted on Oct 25, 2007 by Ranger Sheck
(last reply on Oct 29, 2007)
Bugfixes for the Battle Builder   [3 replies]: Hey all - A couple of people had some problems with the new "Battle Builder" code where they would get stuck trying to start a new battle. These problems should be cleared up now. I sincerely apo...
posted on Oct 18, 2007 by Ranger Sheck
Update: little performance gain: Hi everyone - just wanted to let you all know a somewhat major update went in last night (late October 17th). Not too much changed visually, but a lot of performance tweaks went into the code-base....
posted on Sep 03, 2007 by Ranger Sheck
Major Changes - Please Read: Big changes this weekend - I'll get right to it: *Losing Battles:* You will no longer lose any equipment if a character dies. Instead, this is how defeat is handled: * if your entire party gets...
posted on Aug 25, 2007 by Ranger Sheck
(last reply on Aug 29, 2007)
Non-player Shops   [2 replies]: Finally, they're here: *Non-player shops*, for all your anti-social shopping needs. These shops will start popping up around Aethora - the first one is in East Hopitan right now. Need to restoc...
posted on Aug 02, 2007 by Ranger Sheck
Vacation: Hey everyone - just wanted to give a heads up that I've been out of town all week. I return this weekend (August 4th), so I'll address some of the issues being talked about in the forums when I get...

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